Building notes:
> Old StuffBlanc:
token, +1/+1, artefacts
blanc bleu Artefact
blanc noir ? control?
blanc rouge ? aggro?
blanc vert tokens & +1/+1
Blue:
artefacts, card draw, spells
bleu blanc artefacts
bleu noir ??? control ???
bleu rouge joue sur les sorts/card draw avec des payoff tous le long de la curve
bleu vert ramp??
Noir:
sacrifice, reanimation, discard
Noir Blanc ? control?
Noir Bleu ??? control ???
Noir Rouge discard/madness
Noir vert reanimation
Rouge:
discard, draw, spells
Rouge Blanc ? aggro?
Rouge Bleu spell matters
Rouge Noir discard/madness
Rouge Vert ? stompy aggro?
Vert:
+1/+1, tokens, grosses creas, ramp
Vert Blanc tokens & +1/+1
Vert Bleu ramp??
Vert Noir reanimation
Vert Rouge ? stompy aggro?
mono blanc token
mono bleu artefact
mono noir sacrifice
mono rouge ?
mono vert ?
blanc vert +1/+1
blanc rouge Aggro
blanc noir ??? control ???
blanc bleu ? artifact/equipment ?
bleu rouge spell/draw
bleu vert ramp
bleu noir ? control ?
noir vert reanimation
noir rouge discard
rouge vert ? aggro stompy ?
jouer sur les clans de tarkir pour donner un sens aux archetypes.
Clan | Archetype |
---|---|
Mardu | aggro |
Jeskai | spell matter |
Sultai | graveyard matter |
Abzan | +1/+1 |
Temur | stompy/power matter? |
Which gives us this as color focus:
White: Aggro, Spell Matter, +1/+1
Blue: Spell Matter, Graveyard Matter, Stompy
Black: Aggro, Graveyard Matter, +1/+1
Red: Aggro, Spell Matter, Stompy
Green: Graveyard Matter, +1/+1, Stompy
it shouldn't completely prevent me from splicing some techs to colors that don't have it as focus tho. exemple: cloudfin raptor (+1/+1 tech in blue)
aide building:
"weak" bicolors (n'appartiennent qu'a un seul clan)
Rakdos (mardu)
Azorius (jeskai)
Dimir (sultai)
Selesnya (abzan)
Gruul (temur)
"Strong" bicolors (appartiennent a deux clans)
Boros (mardu & jeskai)
Orzhov (mardu & abzan)
Izzet (jeskai & temur)
Simic (sultai & temur)
Golgari (sultai & abzan)
autrement dit:
Mardu: Boros & Orzhov
Jeskai: Boros & Izzet
Sultai: Simic & Golgari
Abzan: Orzhov & Golgari
Temur: Izzet & Simic
Graveyard matter: voir escape, eternalize, embalm, scavenge ...
https://mtg.fandom.com/wiki/Graveyard#.22Graveyard_sets.22
https://magic.wizards.com/en/articles/archive/top-decks/using-your-graveyard-fun-and-profit-2015-01-23
360 cartes:
48x5=240, 48 crates de chaques couleures pour 240 total
10x10=100 10 cartes de chaque bicolor pour 100 total
20 artefact incolore, terrains et autres
data & help:
archetypes helps
https://www.mtgsalvation.com/forums/the-game/the-cube-forum/articles-podcasts-and-guides/573818-a-comprehensive-list-of-cube-archetypes
Jeskai Spells:
https://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-card-and-archetype/608805-spells-matter
https://www.reddit.com/r/mtgcube/comments/f19phb/supporting_white_spells_matter/
"Singleton c'est bien mais pas toujours":
https://onlyontuesdays27.com/2022/03/22/3-2-1-cube-design/
Overall Helper:
https://www.reddit.com/r/mtgcube/comments/k77dyr/beginner_resource_hub/
de l'importance des body, l'avenement du 3/2:
https://armlx.blogspot.com/2019/01/limited-design-32-for-three-is-place-to.html?m=1
Vega the Watcher & mot clefs compatibles
https://www.reddit.com/r/mtgcube/comments/tobog4/vega_the_watcher/
Make rules for your cube:
https://www.reddit.com/r/mtgcube/comments/tns1y3/last_summer_i_taught_12_yearolds_to_cube_heres/
At 44:00 "I prefer Magma spray to anger of the god vs graveyard strategie, it's less backbreaking. the back and forth between player is what makes games fun"
https://www.youtube.com/watch?v=7P-Z5egkepQ&list=PLOvmKrq3bMErfdKDRybxYcboOBnUx1lCa&index=13
Cube history & pitfalls (overdesign mainly):
https://riptidelab.com/forum/threads/embrace-the-chaos-cube-occasionals.3134/