Cloned from SnapCube - Unpowered Vintage
This cube is based on the MTGO Vintage Cube, but I replaced a lot of cards with favourites of mine. I've also removed a lot of the infinite combos and there are no Moxes.
Updates October 2024: White:[+] Phelia, Exuberant Shepherd
[+] White Plume Adventurer
[+] Gideon, Ally of Zendikar
[-] Annex Sentry
[-] Elesh Norn
[+] Tamiyo, Inquisitive Student
[+] Whirler Rogue
[+] Three Steps Ahead
[+] Flare of Denial
[-] Entrancing Melody
[-] Snap
[-] Sublime Epiphany
[+] Marionette Apprentice
[+] Dance of the Dead
[+] Preacher of the Schism
[+] Fell the Profane
[-] Jadar, Ghoulcaller of Nephalia
[-] Ravenous Chupacabra
[-] Liliana, Dreadhorde General
[+] Magda, the Hoardmaster
[+] Detective's Phoenix
[+] Gut, True Soul Zealot
[+] Ghostfire Slice
[+] Flare of Duplication
[-] Red Elemental Blast
[-] Dire Fleet Daredevil
[-] Birgi, God of Storytelling
[-] Hazoret the Fervent
[-] Inferno Titan
[+] Analyze the Pollen
[+] Arbor Elf
[+] Sharp-Eyed Rookie
[+] Fauna Shaman
[+] Pest Infestation
[+] Nissa, Voice of Zendikar
[+] Outcaster Trailblazer
[-] Quirion Beastcaller
[-] Finale of Devastation
[-] Cultivate
[-] Titania's Command
[-] The Great Henge
[-] Become Immense
[+] Klothys, God of Destiny
[+] Marchesa, Dealer of Death
[+] Phlage, Titan of Fire's Fury
[+] Otharri, Sun's Glory
[-] Thalia and The Gitrog Monster
[-] Narset of the Ancient Way
[-] Showdown of the Skalds
[-] Aurelia, the Warleader
[-] Sphinx of the Steel Wind
[-] Sorcerous Spyglass
[-] Mazemind Tome
[-] Thran Dynamo
[-] Ugin, the Spirit Dragon
[+] Sanctifier en-Vec
[+] Get Lost
[+] Unexpectedly Absent
[+] Invasion of Gobakhan
[+] Elite Spellbinder
[+] Wedding Announcement
[+] Serra Paragon
[+] Seasoned Dungeoneer
[+] Starnheim Unleashed
[+] Sunfall
[+] Angel of the Ruins
[-] Adanto Vanguard
[-] Planar Disruption
[-] Balance
[-] White Sun's Twilight
[-] Eldrazi Displacer
[-] Spectral Procession
[-] Mondrak, Glory Dominus
[-] Elspeth Resplendent
[-] Iona, Shield of Emeria
[+] Force Spike
[+] Malcolm, Alluring Scoundrel
[+] Flash
[+] Sai, Master Thopterist
[+] Tishana's Tidebinder
[+] Tinker
[+] Subtlety
[+] Lórien Revealed
[+] Teferi, Temporal Pilgrim
[-] Thousand-Faced Shadow
[-] Thought Scour
[-] Mystical Tutor
[-] Mercurial Spelldancer
[-] Thing in the Ice
[-] Deceiver Exarch
[-] Thirst for Knowledge
[-] Ninja of the Deep Hours
[-] Thassa, Deep-Dwelling
[-] Illusory Ambusher
[-] Consecrated Sphinx
[-] Thought Monitor
[-] Treasure Cruise
[+] Deep-Cavern Bat
[+] Bitter Triumph
[+] Gumdrop Poisoner
[+] Dismember
[+] Grief
[+] Beseech the Mirror
[+] Noxious Gearhulk
[+] Liliana, Dreadhorde General
[+] Virtue of Persistence
[-] Stitcher's Supplier
[-] Village Rites
[-] Vampiric Tutor
[-] Kitesail Freebooter
[-] Go for the Throat
[-] Gravelighter
[-] Vile Entomber
[-] The Cruelty of Gix
[+] Shivan Devastator
[+] Banefire
[+] Charming Scoundrel
[+] Inti, Seneschal of the Sun
[+] Demand Answers
[+] Obliterating Bolt
[+] Decadent Dragon
[+] Rampaging Raptor
[+] Big Score
[+] Trumpeting Carnosaur
[-] Abbot of Keral Keep
[-] Runaway Steam-Kin
[-] Kari Zev, Skyship Raider
[-] Thrill of Possibility
[-] Lava Coil
[-] Fists of Flame
[-] Pia and Kiran Nalaar
[-] Kiki-Jiki, Mirror Breaker
[+] Delighted Halfling
[+] Haywire Mite
[+] Tamiyo's Safekeeping
[+] Oath of Nissa
[+] Lotus Cobra
[+] Wall of Blossoms
[+] Deeproot Wayfinder
[+] Survival of the Fittest
[+] Tireless Tracker
[+] Nissa, Resurgent Animist
[+] Mul Daya Channelers
[+] Ulvenwald Oddity
[+] Doric, Nature's Warden
[+] Vivien, Monsters' Advocate
[+] Nissa, Ascended Animist
[+] Titan of Industry
[+] Become Immense
[-] Arbor Elf
[-] Worldly Tutor
[-] Crop Rotation
[-] Exploration
[-] Fauna Shaman
[-] Bloom Tender
[-] Rishkar, Peema Renegade
[-] Nissa, Voice of Zendikar
[-] Pulse of Murasa
[-] Timeless Witness
[-] Bramble Sovereign
[-] Cavalier of Thorns
[-] Acidic Slime
[-] Avenger of Zendikar
[+] Shardless Agent
[+] Tamiyo, Collector of Tales
[+] Lutri, the Spellchaser
[+] Weeping Angel
[+] Deputy of Detention
[+] Arwen, Mortal Queen
[+] Trostani Discordant
[+] Bloodtithe Harvester
[+] Ob Nixilis, the Adversary
[+] Bloodbraid Elf
[+] Etali, Primal Conqueror
[+] Mosswood Dreadknight
[+] Kaya the Inexorable
[-] Coiling Oracle
[-] Oko, Thief of Crowns
[-] Goblin Electromancer
[-] Yuriko, the Tiger's Shadow
[-] Soulherder
[-] Kitchen Finks
[-] Yasharn, Implacable Earth
[-] Dreadbore
[-] Judith, the Scourge Diva
[-] Ob Nixilis, Captive Kingpin
[-] Meria, Scholar of Antiquity
[-] Omnath, Locus of Rage
[-] Glissa Sunslayer
[-] Skyfisher Spider
[-] Tidehollow Sculler
[+] Endless One
[+] Pentad Prism
[+] Currency Converter
[+] Chromatic Star
[+] Agatha's Soul Cauldron
[+] Thran Spider
[+] Sword of Light and Shadow
[+] Sword of Once and Future
[+] Coalition Relic
[+] Palantír of Orthanc
[+] Mystic Forge
[+] The One Ring
[+] Coveted Jewel
[+] Cityscape Leveler
[+] Portal to Phyrexia
[-] Endless One
[-] Lotus Bloom
[-] Springleaf Drum
[-] Witch's Oven
[-] Bloodforged Battle-Axe
[-] Relic of Progenitus
[-] Sword of Feast and Famine
[-] Chromatic Lantern
[-] Helm of the Host
[-] Coercive Portal
[-] Oblivion Stone
[-] Lodestone Golem
[+] Simic Growth Chamber
[+] Gruul Turf
[+] Karakas
[+] Mana Confluence
[-] Phyrexian Tower
[-] Roadside Reliquary
[-] Cave of the Frost Dragon
[-] Lair of the Hydra
[-] Wasteland
[-] Strip Mine
All 10 color pairs have their own archetypes and can also be mixed with one of the other pairs.
Flicker is all about efficient creatures with nice enter the battlefield effects. It also plays like a tempo deck, because a lot of creatures in these colors have flash and you have access to counterspells.
ControlControl tries to minimize damage in the early turns and slow down the opponent. You use card advantage, removal and powerful finisher to close out games.
With a reanimator deck you try to discard expensive powerful creatures to your graveyard and then reanimate them with cheap spells.
ControlControl tries to minimize damage in the early turns and slow down the opponent. You use card advantage, removal and powerful finisher to close out games.
The spellslinger archetype is based around instant and sorceries. Keep looking for creatures or planeswalkers that reward you for casting a lot of spells. This archetype is very flexible can be played as an aggr, midrange or even a control deck.
Sneak/CheatTry to sneak in powerful creatures or artifacts.
The stax deck plays cheap aggressive and disruptive creatures. You want to have a mix between taxing creatures like Thalia, solid removal spells like Path to Exile and good green creatures like Questing Beast.
Ramp/MidrangeThe Selesnya color offer a good variety of white and green creatures which you can ramp out or play as a midrange deck.
Similiar to Rakdos midrange the Orzhov colors give you access to powerful creatures and spells which in combination can make some very good good stuff decks. You can also splash some reanimation spells as an additional win condition.
Reanimator/ControlOrzhov has also access to good reanimation spells and targets.
Sacrifice is a strategy where you play cheap creatures which you can sacrifice for some additional value.
MidrangeMidrange plays powerful and efficient cards to slowly grind out your opponent. You are looking for efficient versatile threads and back it up with removal and discard spells.
Landfall is a powerful ability and rewards you for playing more than one land per turn.
The Boros colors provide a lot of aggressive creatures and spells that will help you close out games quickly.
Simic ramp uses mana exalaration in the form of spells and creatures to qickly play some of the bigger creatures like Eldrazi's or Koma.
ArtifactsThis color combination gives you access to powerful artifact synergies. This could either be played as a Midrange deck or some kind of combo deck with cards like Channel to play some big colorless creatures.
There are 5 complete cycles of dual lands in the cube (Pathways, OG Duals, Fetches, Fast lands and trio-color lands) and and each color pair get's either another manland or pain land to fill it up.
Additionally there are some utility lands available which can fit a wide range of decks.
Pathways OG Dual Lands Fast lands Fetch lands Tri-color cycle lands