Your local aggressive cube: 360 cards, no power and a lean toward one mana spells because efficiency is a lightning bolt in your opponent's face.
ArchetypesWith tons of 2/1s for 1, efficient removal and direct damage, aggro is alive in this cube! Make sure to pick up a few non-combat damage dealers in Red and see if you can snag some cheap equipment to push your small creatures even further!
Cycle/DiscardFix your hand and fuel your graveyard! A proactive gameplan with many different pay-offs such as delve, madness or reanimation. That's not counting all the cards that will give you an effect on any discard so loot until you deck out!
AristocratsSometimes the best way to defeat your enemies is to kill your own creatures! Build a board of disposable or reanimate-able minions, grab a sacrifice outlet and start eating. Adding in aggressive creatures from Red and White and a touch of burn can be edge you need to grab victory. Just remember, that when making an omelette, sometimes you gotta break a few dozen creatures.
SpellslingerGrab your non-creature spells and throw them at your opponent! Between prowess and guttersnipe effects, making tokens with young pyromancer effects and just plain good counterspells and removal, you'll have more than enough to wizard your opponent's out of the game!
RampGet bigger, faster! With mana dorks galore you can skip right past the middle of the game and start dropping bombs before your opponent knows what hit them! From powerful landfall effects, fixing your colours for a splash, or even just powering out gigantic hydras - Ramp will get you there!
+1/+1 CountersGrow your deck like a garden! A vicious and dangerous garden that spells defeat for your opponents! The strategy is simple, you've got cards that put dice on other cards, and cards that like to have dice put on them! What's not to like? Even better you can take any good creature in your colours and improve them further - because who doesn't love a 6/5 Thalia?
Ranger-Captain's planet calls and is needed there.
Innistrad Utility lands are now Wilds/Ixilan Creaturelands good luck!
The discard Enchantments were seeing no play and too much mana so a quick change for better utility in both colours. Likewise I am the only person who likes curse of hospitality.