Arca's Cube of Great Justice
(360 Card Cube)
Arca's Cube of Great Justice
Cube ID
Art by Christopher MoellerArt by Christopher Moeller
360 Card Cube1 follower
Designed by thepurpleghost
Owned
$470
Buy
$306
Purchase
Mana Pool$412.18

Your local aggressive cube: 360 cards, no power and a lean toward one mana spells because efficiency is a lightning bolt in your opponent's face.

Archetypes
Aggro wr (+bg)

With tons of 2/1s for 1, efficient removal and direct damage, aggro is alive in this cube! Make sure to pick up a few non-combat damage dealers in Red and see if you can snag some cheap equipment to push your small creatures even further!

Cycle/Discard ub (+w)

Fix your hand and fuel your graveyard! A proactive gameplan with many different pay-offs such as delve, madness or reanimation. That's not counting all the cards that will give you an effect on any discard so loot until you deck out!

Aristocrats br (+w)

Sometimes the best way to defeat your enemies is to kill your own creatures! Build a board of disposable or reanimate-able minions, grab a sacrifice outlet and start eating. Adding in aggressive creatures from Red and White and a touch of burn can be edge you need to grab victory. Just remember, that when making an omelette, sometimes you gotta break a few dozen creatures.

Spellslinger ur (+bw)

Grab your non-creature spells and throw them at your opponent! Between prowess and guttersnipe effects, making tokens with young pyromancer effects and just plain good counterspells and removal, you'll have more than enough to wizard your opponent's out of the game!

Ramp g (+bu)

Get bigger, faster! With mana dorks galore you can skip right past the middle of the game and start dropping bombs before your opponent knows what hit them! From powerful landfall effects, fixing your colours for a splash, or even just powering out gigantic hydras - Ramp will get you there!

+1/+1 Counters gw (+r)

Grow your deck like a garden! A vicious and dangerous garden that spells defeat for your opponents! The strategy is simple, you've got cards that put dice on other cards, and cards that like to have dice put on them! What's not to like? Even better you can take any good creature in your colours and improve them further - because who doesn't love a 6/5 Thalia?

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