This cube is designed to be drafted as follows:
Each player drafts regularly, 3 packs of 15.
*After drafting - each player may "modify" up to three cards in their draft pool. Players may only remove text of the card by drawing over text with a sharpie marker.
--Mana symbols or other symbols that are a part of a cost cannot be crossed out (mana cost or activated ability cost). Other symbols are fair game.
--"Until end of turn" effects should not be crossed out - as that would cause too much of a headache to remember.
--Reminder text cannot be crossed out
--All cards are played "as written", ignoring possible grammatical errors that occur as a result of sharpie'ing.
The goal of the Cube is to progressively get more powerful as more and more cards get broken without vital lines of text inhibiting their effects.
Supported Archetypes:
: Control Blink
: Tempo Flash
: Aggro Aristocrats
: Aggro Ramp
: Midrange Counters
: Midrange Enchantments
: Tempo Draw Matters
: Control Graveyard
: Aggro Energy
: Midrange Go Wide